I’ve been working on some music for the upcoming multiplayer game Crawl, from the guys at Powerhoof. They just released a new trailer with all kinds of glitchy-retro-gothic goodness (is that even a thing? I hope it’s a thing…). It has been really fun mixing old-school arcade sounds with orchestral instruments and glitch effects. You can hear some of it in their new trailer, and vote for them on Steam Greenlight if you’re so inclined. Info in the video description.
UPDATE: Wow – I’ve just seen that Kotaku.com has said of this trailer, “2014′s Best Trailer Is Already Here”!
March 03rd | Comments (3)
It’s that time of year again! I’ve just updated my marching band mini-site – head over and check out the new shows for 2014 at marching.alexyoder.net!
January 27th | Comments (0)
I’m one of two composers writing for an upcoming indie video game – Pulsar: Lost Colony. They’ve already received quite a bit of support for their Kickstarter campaign, obtaining full funding after just one week. Recently, they reached their first stretch goal which means they’ll be developing an extended soundtrack with lots more music! If any of this sounds interesting – have a look at the trailer below:
October 20th | Comments (0)
I'm working on some soundtrack music for the upcoming video game, Pulsar: Lost Colony
, from Leafy Games.
I'm writing music for "Crawl", an indie video game from the Melbourne based developers at Powerhoof
I work with multiple competitive marching bands each season, arranging or composing show music. The 2014 "design season" has already begun, but I do have open slots for more bands. Contact me
Working on a not-so-secret game. Currently in the early stages, working on procedural world generation. My dev blog is at omnus.cc